Some Facts about me:
- Bachelor Degree in "Creative Computing" and "Computer Science and Media"
- Specialization in CGI, especially FX-Animations
- 6+ years experience in creating computer graphics
- Wiling to learn and improve every day
3D GeneralistAdvanced knowledge about the whole 3D-Production Pipeline: Modeling, Texturing, Rigging, Animation, FX, Scripting, Lighting, Rendering and Compositing.
Technical Artist/ProgrammerAdvanced knowledge about MEL and Python(Autodesk Maya) as well as C Sharp(Unity3D).
FX-Artist/TDIn-depth knowledge about Maya nParticles, Maya Fluids, Realflow as well as RBS in Autodesk Maya and SideFX Houdini(Bullet).
Advanced knowledge about all aspects of this software. Including knowledge about Maya's Node-System as well as MEL and Python.
General knowledge of Houdini. Advanced knowledge about fracturing, constraints and simulation.
Autodesk 3DS Max
The Foundry Nuke
Advanced knowledge. Especially about keying, rotoscoping, compositing of different render layers...
Adobe After Effects
General knowledge about Standard Particles, Simulation and Meshing
Advanced knowledge about tracking(with point clouds).
Sculpting-Skills as well as knowledge about Retopology
3D Coat, Fume FX, Mudbox, Microsoft Office...